PLANETPAY365 AND FIORENTINA EXTEND PARTNERSHIP FOR 2022/23 SEASON – European Gaming Industry News – European Gaming Industry News

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The synergy between the Viola club and the SKS365 Group’s multi-service brand as an Official Value-Added Services Partner continues for another year. The agreement includes many initiatives, such as social campaigns and the “Tag & Win” contest with weekly prizes
PlanetPay365 renews its partnership with ACF Fiorentina for the 2022/23 season. The multi-service platform owned by Planet Entertainment – SKS365 Group, will once again be at the Tuscan club’s side in the role of Official Value-Added Services Partner.
The renewal of the synergy will be officially inaugurated today during the Serie A match between Fiorentina and Lazio, of which PlanetPay365 will be the Match Sponsor. On this occasion, the “Tag & Win” contest will also be unveiled: it is designed specifically for Fiorentina fans and customers of the multiservice brand that every week will put up for grabs club-branded prizes (such as jerseys and home match tickets) and PlanetPay365 Gift Cards. The initiative will continue until 15 April 2023 and will end with a final draw opened to all those who won’t win the weekly prizes.
The agreement with Fiorentina aims to further consolidate PlanetPay365’s bond with the Tuscan territory, continuing a journey of virtuous collaboration and thus increasing brand visibility and loyalty. The brand will be present at the “Artemio Franchi” stadium on the LED perimeter boards, interview backdrops and big screens during Viola’s home matches of Serie A and Coppa Italia. Social media marketing campaigns on the club’s official channels are also planned.
The renewal of the sponsorship with Fiorentina is a further step of the path that began two years ago and which we believe is strategic for the growth of our brand,” said Troy Cox, Chief Commercial Officer of SKS365. “The Viola club stands out for its fan base which is very warm and particularly attached to the team; for this reason, during the season we will develop a series of joint engagement activities dedicated to Fiorentina supporters with the aim of enhancing our brand and allowing the fans to get to know the new value-added services that we are about to launch with our PlanetPay365 multiservice platform“.
We are very pleased that PlanetPay365 has chosen to continue alongside our Club, proving the success of this partnership that has begun in 2020,” said Enrico Peruzzo, Revenue Manager of Fiorentina. “This collaboration will allow us to continue to work with a brand that has the same innovative spirit and vision of the future as we do; the passion that unites Fiorentina and PlanetPay365 both on and off the pitch will make the difference in this new chapter of the partnership“.
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Reportlinker.com announces the release of the report “Global Gambling Industry”
Online interactive peer-to-peer collaborative bespoke updates
Complimentary updates for one year
– Global Gambling Market to Reach $912 Billion by 2027
– In the changed post COVID-19 business landscape, global market for Gambling estimated at US$711 Billion in the year 2020, is projected to reach a revised size of US$912 Billion by 2027, growing at a CAGR of 3.6% over the analysis period 2020-2027. Betting, one of the segments analyzed in the report, is projected to record a 4.4% CAGR and reach more than US$375 Billion by the end of the analysis period.
– The U.S. Market is Estimated at $260 Billion, While Asia-Pacific is Forecast to Grow at 4.4% CAGR Gambling market in the U.S. is estimated at US$260 Billion in the year 2020 and is forecast to reach more than US$300 Billion by the end of the analysis period. Asia-Pacific is forecast to reach a projected market size of more than US$330 Billion by the year 2027 trailing a CAGR of 4.4% over the analysis period 2020-2027. Among the other noteworthy geographic markets are Rest of World and Europe, each forecast to grow at more than 3.0% over the analysis period.
Select Competitors (Total 223 Featured)
888 Holdings PLC
Bet365 Group Ltd.
Flutter Entertainment plc
Betsoft Gaming, LTD
Betsson AB
Boyd Gaming Corporation
Bwin.Party Digital Entertainment
Caesars Entertainment Corp.
Cherry Spelglädje AB
Chetu Inc.
City of Dreams Manila
Creatiosoft Solutions Private Limited
Crown Resorts Ltd.
Delaware Park
Elaunch Solution Pvt. Ltd
Evolution Gaming
Galaxy Entertainment Group
Golden Entertainment Inc.
Kindred Group PLC
Ladbrokes Coral
Las Vegas Sands Corp.
MGM Resorts International
Microgaming
NetEnt AB
Playson Limited
Scientific Games Corporation
SJM Holdings Limited
William Hill Plc
I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
Gambling – Global Key Competitors Percentage Market Share in
2022 (E)
Competitive Market Presence – Strong/Active/Niche/Trivial for
Players Worldwide in 2022 (E)
Gambling: An Accepted & Fundamental Part of Human Culture
Global Number of Gamblers (In Million) for the Years 2005,
2010, 2015, 2020
% Share of Top Destinations for Gambling Based on Visitor Influx
Year 2020 Has Been a Year of Astounding Disruption &
Unbelievable Transformation
COVID-19 Leaves the World in Shambles & Industries and Markets
Upended: World Economic Growth Projections (Real GDP, Annual %
Change) for 2019, 2020 & 2021
The First Vaccines Are Here! Will It Change the Existing
Economic Realities? & Is it Really the Silver Bullet We Were
Waiting For?
How Fast the World is Vaccinated Will Determine How Soon the
Pandemic Will End: COVID-19 Vaccines In Millions of Annual
Doses For Years 2020 Through 2025
How the Gaming & Gambling Industries Are Impacted by the
Pandemic & What?s the New Normal?
The Gaming Industry Finds Opportunity in Crisis
Global Gaming Market Reset & Trajectory – Growth Outlook (In %)
For Years 2019 Through 2025
Gambling is One Segment of the Gaming Industry That is
Experiencing Negative Impact of the COVID-19 Crisis. Here?s
Why
The Close Relation Between Casinos & Tourism Sharpens the
COVID-19 Blow on the Gambling Industry
COVID-19 Impact on Tourism Industry Affects Casino Revenues:
Percentage Change in International Tourist Arrivals by Region
for 2019 and Q1 2020
Will People Return to Offline Casinos Post Pandemic? Percentage
(%) of People Willing to Gamble at Casinos Post Lockdowns
Gambling: Definition, Scope & Types
Casinos Competitor Market Share Scenario Worldwide (in %): 2019
Recent Market Activity
World Brands
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Mobile Gambling Takes Center Stage
Global Mobile & Offline Gambling Transactions (In Million) for
Years 2010, 2015, 2020
COVID-19 Accelerates the Evolution of Online Casinos
% Share Gross Gambling Yields (GGY) by Type of Gambling
Gambling Apps Contribute to the Rising Popularity of Online
Casinos
Online Casinos Attract Broader Demographics
Demographic Structure of Online Casino Players: Percentage
Breakdown of Frequent Online Casino Visitors by Age Group
Cyberattacks Emerge as a Key Concern for Online Casinos
Use of Smartwatches for Placing Bets and Improve iGaming
Experience Gains Traction
Global Smartwatch Shipments (in Million) for the Years 2019,
2021 and 2023
New Table Games Expand the Consumer Base at Casinos
Blockchain Emerges to Change the Tide of Fortune for Gambling
Big Data & IoT to Transform the Gambling Industry
VR Based Gambling, A Game Changer for the Gambling Sport
5G to Revolutionize the Gambling Industry
5G Emerges With the Promise to Transform the Gaming Experience:
5G?s Contribution to Global GDP (In US$ Trillion) for Years
2020, 2025 & 2030
Crypto Currency Based Gambling Rises in Popularity
Stricter Gambling Regulations Around the Globe Encourages Legal
Gambling
4. GLOBAL MARKET PERSPECTIVE
Table 1: World Recent Past, Current & Future Analysis for
Gambling by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 2: World Historic Review for Gambling by Geographic
Region – USA, Canada, Europe, Asia-Pacific and Rest of World
Markets – Independent Analysis of Annual Revenues in US$
Million for Years 2012 through 2019 and % CAGR
Table 3: World 15-Year Perspective for Gambling by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World Markets for
Years 2012, 2021 & 2027
Table 4: World Recent Past, Current & Future Analysis for
Lottery by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 5: World Historic Review for Lottery by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 6: World 15-Year Perspective for Lottery by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 7: World Recent Past, Current & Future Analysis for
Betting by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 8: World Historic Review for Betting by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 9: World 15-Year Perspective for Betting by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 10: World Recent Past, Current & Future Analysis for
Casino by Geographic Region – USA, Canada, Europe, Asia-Pacific
and Rest of World Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2020 through 2027 and % CAGR
Table 11: World Historic Review for Casino by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 12: World 15-Year Perspective for Casino by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 13: World Recent Past, Current & Future Analysis for
Offline by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 14: World Historic Review for Offline by Geographic
Region – USA, Canada, Europe, Asia-Pacific and Rest of World
Markets – Independent Analysis of Annual Revenues in US$
Million for Years 2012 through 2019 and % CAGR
Table 15: World 15-Year Perspective for Offline by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 16: World Recent Past, Current & Future Analysis for
Online by Geographic Region – USA, Canada, Europe, Asia-Pacific
and Rest of World Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2020 through 2027 and % CAGR
Table 17: World Historic Review for Online by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 18: World 15-Year Perspective for Online by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
III. MARKET ANALYSIS
UNITED STATES
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in the United States for 2022 (E)
Table 19: USA Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 20: USA Historic Review for Gambling by Type – Lottery,
Betting and Casino Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 21: USA 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 22: USA Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 23: USA Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 24: USA 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
CANADA
Table 25: Canada Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 26: Canada Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 27: Canada 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 28: Canada Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 29: Canada Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 30: Canada 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
EUROPE
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in Europe for 2022 (E)
Table 31: Europe Recent Past, Current & Future Analysis for
Gambling by Geographic Region – France, Germany, Italy, UK and
Rest of Europe Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2020 through 2027 and % CAGR
Table 32: Europe Historic Review for Gambling by Geographic
Region – France, Germany, Italy, UK and Rest of Europe Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 33: Europe 15-Year Perspective for Gambling by Geographic
Region – Percentage Breakdown of Value Revenues for France,
Germany, Italy, UK and Rest of Europe Markets for Years 2012,
2021 & 2027
Table 34: Europe Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 35: Europe Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 36: Europe 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 37: Europe Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 38: Europe Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 39: Europe 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
FRANCE
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in France for 2022 (E)
Table 40: France Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 41: France Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 42: France 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 43: France Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 44: France Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 45: France 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
GERMANY
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in Germany for 2022 (E)
Table 46: Germany Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 47: Germany Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 48: Germany 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 49: Germany Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 50: Germany Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 51: Germany 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
ITALY
Table 52: Italy Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 53: Italy Historic Review for Gambling by Type – Lottery,
Betting and Casino Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 54: Italy 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 55: Italy Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 56: Italy Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 57: Italy 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
UNITED KINGDOM
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in the United Kingdom for 2022 (E)
Table 58: UK Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 59: UK Historic Review for Gambling by Type – Lottery,
Betting and Casino Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 60: UK 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 61: UK Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 62: UK Historic Review for Gambling by Platform – Offline
and Online Markets – Independent Analysis of Annual Revenues in
US$ Million for Years 2012 through 2019 and % CAGR
Table 63: UK 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
REST OF EUROPE
Table 64: Rest of Europe Recent Past, Current & Future Analysis
for Gambling by Type – Lottery, Betting and Casino –
Independent Analysis of Annual Revenues in US$ Million for the
Years 2020 through 2027 and % CAGR
Table 65: Rest of Europe Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 66: Rest of Europe 15-Year Perspective for Gambling by
Type – Percentage Breakdown of Value Revenues for Lottery,
Betting and Casino for the Years 2012, 2021 & 2027
Table 67: Rest of Europe Recent Past, Current & Future Analysis
for Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 68: Rest of Europe Historic Review for Gambling by
Platform – Offline and Online Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 69: Rest of Europe 15-Year Perspective for Gambling by
Platform – Percentage Breakdown of Value Revenues for Offline
and Online for the Years 2012, 2021 & 2027
ASIA-PACIFIC
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in Asia-Pacific for 2022 (E)
Table 70: Asia-Pacific Recent Past, Current & Future Analysis
for Gambling by Type – Lottery, Betting and Casino –
Independent Analysis of Annual Revenues in US$ Million for the
Years 2020 through 2027 and % CAGR
Table 71: Asia-Pacific Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 72: Asia-Pacific 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting
and Casino for the Years 2012, 2021 & 2027
Table 73: Asia-Pacific Recent Past, Current & Future Analysis
for Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 74: Asia-Pacific Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 75: Asia-Pacific 15-Year Perspective for Gambling by
Platform – Percentage Breakdown of Value Revenues for Offline
and Online for the Years 2012, 2021 & 2027
REST OF WORLD
Table 76: Rest of World Recent Past, Current & Future Analysis
for Gambling by Type – Lottery, Betting and Casino –
Independent Analysis of Annual Revenues in US$ Million for the
Years 2020 through 2027 and % CAGR
Table 77: Rest of World Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 78: Rest of World 15-Year Perspective for Gambling by
Type – Percentage Breakdown of Value Revenues for Lottery,
Betting and Casino for the Years 2012, 2021 & 2027
Table 79: Rest of World Recent Past, Current & Future Analysis
for Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 80: Rest of World Historic Review for Gambling by
Platform – Offline and Online Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 81: Rest of World 15-Year Perspective for Gambling by
Platform – Percentage Breakdown of Value Revenues for Offline
and Online for the Years 2012, 2021 & 2027
IV. COMPETITION
Total Companies Profiled: 223
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Not all video games can be a great success. There are certainly thousands of unmitigated digital disasters that received so much hype only to flop on release. But, with technology so advanced these days, which have been the biggest gaming flops of 2022?
To determine this, Casinos Crypto have conducted research into which 2022 video game releases received the most negative feedback. The ranking was based on four criteria, including the number of social media posts about the game, the positive and negative social media sentiment, and the number of Google searches.
The biggest gaming flops overall
Overall, the biggest gaming flop of 2022 was ‘Martha is Dead’, with an overall index score of just 0.2871. Despite being released in February, the horror-adventure game has only been mentioned in 33,552 social media posts so far this year – 31.30% of which are considered negative.
Also making it into the top 5 biggest gaming flops of 2022 is the PC game, ‘Recipe for Disaster’, with an index score of just 0.3215, role-playing game ‘Monark’, sports simulation game ‘eFootball 2022’, and PC and PlayStation game ‘DNF Duel’.
The biggest PlayStation flops
The biggest Xbox flops
The biggest switch flops
The biggest PC flops

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Collection of single- and multiplayer games to make every waiting situation in the vehicle an entertaining experience
Today, AirConsole and the BMW Group announced a partnership which will bring casual gaming into new BMW vehicles, starting next year. AirConsole is a gaming platform which perfectly fits with the BMW Curved Display and offers a large and diverse catalogue of games. The games are run directly inside the vehicle entertainment system. The AirConsole technology enables games to be instantly delivered over-the-air and to control them using smartphones.
“With AirConsole we will leverage innovative technologies combined with a broad variety of fun and multiplayer games. This will make every waiting situation inside the vehicle, such as charging, an enjoyable moment,” said Stephan Durach – Senior Vice President BMW Group Connected Company Development.
Anthony Cliquot, CEO of N-Dream, the company behind the AirConsole brand: “We are extremely proud to spearhead gaming inside vehicles with BMW and are excited to create new games for in-car entertainment. Our ingenious architecture coupled with the ease of access of our platform will change the way people get entertained in their vehicles.”
Smartphone + Screen = Console.
Setting up the gaming experience with AirConsole is seamless. Players only need a smartphone, which serves as the game controller, and the BMW Curved Display. The connection between the smartphone and the vehicle is established, for example, by scanning a QR code in the vehicle. The players can then instantly enjoy entertaining gameplay.
The BMW Group chose AirConsole as a partner via the BMW Startup Garage program.
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